Software Engineer & Co-Founder

Building software.
Making music.
Feeding the Rift.

25+ years of engineering — AI, gameplay, and company-building

Co-founder of Night Garden Studio and Desert Edge Technologies. Former game developer at Electronic Arts and Bandai Namco. Patent holder. Amateur musician. Enthusiastic—if occasionally humbled—League of Legends player.

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About

The story so far

I'm a Software Engineer with over 25 years of experience spanning game development, AI systems, and technology leadership. My career has taken me from shipping AAA titles at Electronic Arts and Bandai Namco to founding and leading my own companies.

I specialize in AI and gameplay programming—a combination that earned me a patent while at EA. These days I serve as CTO of my own ventures, steering both the technical vision and day-to-day engineering at Night Garden Studio and Desert Edge Technologies.

When I'm not architecting systems or reviewing code, you'll find me in my home studio crafting soundtracks—several of which have shipped with Night Garden's released titles—or somewhere in Summoner's Rift, reminding myself that mechanical skill and game sense are two very different things.

Fraser
25+
Years of experience
2
Companies co-founded
1
Patent held
Songs composed

Experience

Where I've built things

Night Garden Studio
Co-Founder & CTO
Leading all technical strategy and engineering. In addition to shipping games, I composed the soundtracks for multiple released titles—wearing the hat of both engineer and musician.
Founder
Desert Edge Technologies
Co-Founder & CTO
Building software products from the ground up, driving technical vision across the organization and hands-on architecture decisions.
Founder
Bandai Namco
Software Engineer
Game development at one of the industry's most iconic studios, deepening expertise across game systems and production pipelines.
AAA Studio
Electronic Arts
Software Engineer — AI & Gameplay
Specialized in AI and gameplay systems for AAA titles. Contributed to work that resulted in a patent—a milestone that continues to define my approach to creative technical problem-solving.
Patent Holder

Skills

What I bring to the table

Core Engineering
C++ C# Python JavaScript System Architecture APIs
AI & Gameplay
AI Systems Pathfinding Behavior Trees Physics Game AI LLMs
Game Development
Unity Unreal Gameplay Programming Tools Multiplayer
Leadership
CTO Team Building Product Strategy Roadmapping Mentorship
Music Production
Composition DAW Game Soundtrack Sound Design Mixing
Other
Patent Filing Company Building Agile Cloud Infra DevOps

Music

Beyond the code

Music has been a passion of mine for many years. I've composed original soundtracks for multiple games released by Night Garden Studio—sitting at the intersection of my two worlds. It's a hobby that keeps me creative in ways that engineering alone never could.

🎵
Game Soundtrack Composer
Original music for multiple shipped titles at Night Garden Studio. From ambient atmospheric layers to driving action themes—built to fit the game's moment and mood. Composing game music means understanding the player experience first; the notes come second.
Listen to released tracks →
🎮
League of Legends — Enthusiast (Results Vary)
After 25+ years of engineering and music, even a veteran needs a way to unwind. My preferred method is League of Legends—where all my pattern recognition, strategic thinking, and reflexes apparently count for very little once the game actually starts. I'm too old for the Rift, but not old enough to stop trying.
Watch the clip vault →

Contact

Let's work together

Whether you're looking to collaborate on a game, need technical leadership, or just want to talk AI and gameplay systems—I'm always open to interesting conversations.

steel@step-six.com
🏫
Night Garden Studio
💼
Desert Edge Technologies
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